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Fallout 4 player slavery
Fallout 4 player slavery







  • Bodrake’s Slave Shock Collar: Adds slave shock collars as apparel items.
  • I almost always travel with Piper, so it feels natural to have a modification that I believe enhances her somehow.
  • Better Looking Piper (VK’s Subtle Companion Changes): Makes a few cosmetic changes to Piper to alter her appearance.
  • Lowers your weapon when you are out of combat.
  • Automatically Lowered Weapons: Does exactly what it says on the tin.
  • Armorsmith Extended: Adds some notable changes to how armour works, such as permitting the wearing of armour with any outfit and rebuilding the entire clothing mod system from scratch.
  • Armor and Weapon Keywords Community Resource: A dependency for several other mods, the AWKCR is a framework used by modders to standardise certain mod parameters to harmonise development and prevent mod conflicts.
  • fallout 4 player slavery

  • Amazon Women: Makes women taller than men.
  • 5.56mm Combat Rifle: Adds a 5.56 receiver to the Combat Rifle, so that this much better looking weapon can use the plentiful ammo type used by the Assault Rifle.
  • Here’s my full list of Fallout 4 mods that I use to enhance my experience in the wastes of the Commonwealth. Modding Fallout 4 helps keep the content I enjoy engaging, drawing me back to the game again and again. Despite this, Fallout 4 does have a few features and characters that I thoroughly enjoy, such as settlement construction or Piper Wright. I tend to refer to Bethesda games, including Fallout 3 and 4, as “open world simulators” rather than “role-playing games”. What it gains in open world exploration, it looses in everything else. For me, it falls into the same trap that I think most Bethesda games do.

    fallout 4 player slavery

    Those that know me will know that, despite having almost 400 hours on it, Fallout 4 is not a game that I think highly of.









    Fallout 4 player slavery